Struct SimOne_Data_Environment
Defined in File SimOneIOStruct.h
Struct Documentation
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struct SimOne_Data_Environment
Public Members
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float timeOfDay = 1000
time of day [0, 2400]
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float heightAngle = 90
height angle [0, 90]
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float directionalLight = 0.5f
light for sun or moon [0, 1]
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float ambientLight = 0.5f
ambient light [0, 1]
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float artificialLight = 0.5f
artificial light [0, 1]
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float cloudDensity = 0.2f
cloud density [0, 1]
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float fogDensity = 0.0f
fog density [0, 1]
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float rainDensity = 0.0f
rain density [0, 1]
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float snowDensity = 0.0f
snow density [0, 1]
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float groundHumidityLevel = 0.1f
ground humidity level [0, 1]
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float groundDirtyLevel = 0.1f
ground dirty level [0, 1]
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float timeOfDay = 1000